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Candidate

Male, 49 years, born on 15 May 1976

Kaliningrad, not willing to relocate, prepared for occasional business trips

Senior software developer (C++/C#)

1 500  in hand

Specializations:
  • Programmer, developer

Employment: full time, part time

Work schedule: full day, remote working

Work experience 19 years 10 months

February 2012October 2015
3 years 9 months
Realore Studios

Kaliningrad, www.realore.com

IT, System Integration, Internet... Show more

Senior programmer
Development and support of cross-platform game engine RSEngine. RSEngine provides the use of one game code (C ++) and content over 6 platforms including mobile: iOS, Android (Google Play, Amazon, Samsung Apps), Windows Phone, Windows Desktop, MAC OS X, Tizen. Main features of RSEngine: - Application framework; - 2D graphics output transparent for game code (OpenGL, DirectX); - Sound effects and music output (OpenAL, DirectSound, XAudio2); - Integration with various mobiile platform services (InAppPurchases, Game Center, Game Circle, etc.); - Integration with social networking for mobile applications (Facebook, Twitter, VK) Most games of Realore company are built on RSEngine. Below are links to some them: https://itunes.apple.com/app/id462677768 https://itunes.apple.com/app/id931367498 https://itunes.apple.com/au/app/warhunger/id891243551 https://itunes.apple.com/app/northern-tale-2-free/id829644580 https://play.google.com/store/apps/details?id=com.realore.FarmUp During the work on RSEngine had to deal with code, written by other programmers, develop new features and support it, improve the architecture to support new platforms. And also take existing projects into account in order to keep them working on all supported platforms. The company used git, jira, confluence, scrum and agile-development. Made porting of one of the most successful projects of the company (FarmUp) on Android and Windows Phone as developer.
January 1996January 2012
16 years 1 month
Scientific and technical simulator training centre

Kaliningrad, ntutc.com

Educational Institutions... Show more

Chief of research department
Started as a spftware engineer. Application programming: realtime 3D real world visual simulation system (Windows, Linux), with picture output to the screen of any shape (cylinder, sphere), training simulators of real equipment (radio communications, RADAR, radio navigation). Development of plug-ins for 3DSMAX System programming: drivers for original devices (Windows, Linux), network solutions, admin utiliies. Network Administration: corporate server access to the Internet + corporate servers. Content: 3DS MAX, Photoshop - low poly modeling.

Skills

Skill proficiency levels
C++
C#
Разработка ПО
iOS
Git
Windows 8
Windows 10
Atlassian Jira
Android SDK
WIndows Phone
Autodesk 3ds Max
Agile Project Management
Facebook API
Twitter Api
Mac Os
Objective-C
Java
SVN
c++11
STL

About me

Looking for a job in software development. I am experienced in various areas of software development: C ++, C #, Java applications for different platforms (iOS, Android, Windows, Mac). Have experience in developing plugins for 3DSMAX: Import, Export, objects, modifiers, utilities. Currently interested in the development of applications with complex architecture and written in c++11 / c++14. I have experience in projects with code written by others, work in close contact with several teams of developers, outsourcers, as well as advertising partners.

Higher education

1998
Faculty of Production Automation and Management, Computers, Computer Systems and Networks

Languages

RussianNative


EnglishB2 — Upper Intermediate


Citizenship, travel time to work

Citizenship: Russia

Permission to work: Russia

Desired travel time to work: Doesn't matter